What set the game on course for domination of the Christmas season were its ground-breaking graphics. More than nine million sold copies later, Donkey Kong Country had become a milestone in gaming history. Fischer — recently graduated from college — on the other hand contributed seven compositions. The soundtrack was one of the very first Western game scores to receive a commercial release — on both sides of the Pacific. Occasionally, they play to genre expectations. Mostly though, Donkey Kong Country plays almost like an antithesis to the typically bouncy sound of bit platformers. Where the Donkey Kong Country soundtrack sticks closest to conventions is in its use of vivacious swing jazz to underscore its jungle environment. While fondly remembered by many gamers, it only makes up a relatively small part of the score. Be it to avoid sensory overload or not, most of the time the music subtly establishes a particular mood, rather than underscoring the on-screen action.
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All tracks listed here are available to play on the four Donkey Kong stages in the game: Kongo Jungle , Kongo Falls , Jungle Japes , 75m , and, as of the 8. This is followed by the "Game Start" jingle, the 25m level music, and the music that played when Mario picked up the Hammer. This remix is based more upon the NES version of Donkey Kong' s soundtrack, rather than the arcade version. To emulate this style, it primarily features synths but also incorporates piano and electric guitar. This track is the title theme taken from Donkey Kong Country Returns , a remix of the original theme from Donkey Kong and its original arrangement in Donkey Kong Country. This track is a remix of the title theme of Donkey Kong Country Returns. It is very similar to the original track, but with electric guitar and non-lexical "monkey" vocals layered in.
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The Donkey Kong Country series technical marvel. It featured beautiful hyper-detailed sprites that mimicked 3D and a soundtrack crafted with so much care that it seemed as if it broke the bit limitations of the SNES. The music was so good that it became one of the very few video-game soundtracks to receive standalone publication back in the day, and this seems true even today. The thing about David Wise as a composer is that, instead of following industry standards, he endeavors to give his creations a unique style.
The beginning of the song is a perfect example of this, as the quiet beat of the jungle is broken by the chirping of birds. Wise then adds more and more percussion instruments; layering them on until he brings the whole piece together with a bass track. Each track was crafted with the goal of fully immersing the player within the environment of that particular stage. The song creates an audio-atmosphere that immerses the player in an ocean teeming with light and life. David Wise understood that the music in a game should be a fundamental part of the gameplay and the universe that the player finds themselves in.